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Type: BOOK - Published: 2010-06-14 - Publisher: Springer Science & Business Media
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell t
Language: en
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Type: BOOK - Published: 2013-06-19 - Publisher: Courier Corporation
This fascinating popular science journey explores key concepts in information theory in terms of Conway's "Game of Life" program. The author explains the applic
Language: en
Pages: 182
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Type: BOOK - Published: 2015-07-21 - Publisher: Springer
This book presents a proof of universal computation in the Game of Life cellular automaton by using a Turing machine construction. It provides an introduction i
Language: en
Pages: 588
Pages: 588
Type: BOOK - Published: 2002-05-13 - Publisher: Springer Science & Business Media
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical me
Language: en
Pages: 188
Pages: 188
Type: BOOK - Published: 2016-01-05 - Publisher: Springer
This fascinating, colourful book offers in-depth insights and first-hand working experiences in the production of art works, using simple computational models w