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Pages: 316
Authors: Judith Bishop
Categories: Computers
Type: BOOK - Published: 2011-06-28 - Publisher: Springer

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This book constitutes the refereed proceedings of the 49th International Conference on Objects, Models, Components, Patterns, held in Zurich, Switzerland, in Ju
Objects, Components, Models and Patterns
Language: en
Pages: 379
Authors: Manuel Oriol
Categories: Computers
Type: BOOK - Published: 2009-06-29 - Publisher: Springer Science & Business Media

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This book constitutes the thoroughly refereed proceedings of the 47th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2009, h
Objects, Components, Models and Patterns
Language: en
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Authors: Richard F. Paige
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Type: BOOK - Published: 2008-07-12 - Publisher: Springer Science & Business Media

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This book constitutes the thoroughly refereed proceedings of the 46th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2008, h
Analysis Patterns
Language: en
Pages: 398
Authors: Martin Fowler
Categories: Object-oriented methods (Computer science).
Type: BOOK - Published: 1997 - Publisher: Addison-Wesley Professional

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Martin Fowler is a consultant specializing in object-oriented analysis and design. This book presents and discusses a number of object models derived from vario
Game Programming Patterns
Language: en
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Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam