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Type: BOOK - Published: 2002 - Publisher: "O'Reilly Media, Inc."
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Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics
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Type: BOOK - Published: 2007-12-27 - Publisher: Apress
*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mat
Language: en
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Language: en
Pages: 846
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Type: BOOK - Published: 2004 - Publisher: CRC Press
CD ROM contains a snapshot of the full distribution of source code, documentation and supporting materials located at the Magic Software Inc. website. --Inside