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Language: en
Pages: 140
Pages: 140
Type: BOOK - Published: 2021-09-30 - Publisher: Routledge
"This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, the author illustrates
Language: en
Pages: 216
Pages: 216
Type: BOOK - Published: 2021-10-01 - Publisher: Routledge
This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, Videogames and the Gothi
Language: en
Pages: 284
Pages: 284
Type: BOOK - Published: 2019-10-01 - Publisher: University of Wales Press
Videogames are full of horrors – and of horror, a facet of the media that has been largely overlooked by the academic community in terms of lengthy studies in
Language: en
Pages: 268
Pages: 268
Type: BOOK - Published: 2012-07-15 - Publisher: University of Wales Press
Gothic Music: The Sounds of the Uncanny traces sonic Gothic from the echoing footsteps in Gothic novels to the dark soundscapes of Goth club nights. This broad
Language: en
Pages: 215
Pages: 215
Type: BOOK - Published: 2019-10-30 - Publisher: McFarland
In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware release