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This animation guidebook demonstrates how to choose and use the right software for one's animation needs and covers industry leaders Lightwave, Maya, and Flash.
The Animation Bible
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Animation historian, Maureen Furniss, covers every aspect of production, from finding a concept, choosing a medium, and creating characters, all the way to gett
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« Animation authority Maureen Furniss covers every aspect of production, from finding a concept, choosing a medium, and creating characters all the way to gett
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This work is a complete guidebook to setting up and running a digital animation studio - selecting and using software, creating and executing storyboards, and p
Digital Animation
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Basics Animation 02: Digital Animation takes a comprehensive look at the history of the medium, its growth and development over the last 50 years. This book fea