Palm OS Game Programming
Author | : Nicholas Pleis |
Publisher | : Course Technology |
Total Pages | : 466 |
Release | : 2002 |
ISBN-10 | : 1931841195 |
ISBN-13 | : 9781931841191 |
Rating | : 4/5 (95 Downloads) |
Download or read book Palm OS Game Programming written by Nicholas Pleis and published by Course Technology. This book was released on 2002 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the basic structure of Palm OS programs and the image processing concepts necessary to develop games that run on handheld devices. Written for programmers familiar with C++, the book explains sprites, user input, tile-based games, the physics of motion, multiplayer games, and simulated intelligence. The CD-ROM contains PGL tools, the Palm OS 4.0 SDK, source code, and demonstration software. Annotation copyrighted by Book News, Inc., Portland, OR