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Language: en
Pages: 304
Pages: 304
Type: BOOK - Published: 1998 - Publisher: MIT Press
This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e�
Language: en
Pages: 231
Pages: 231
Type: BOOK - Published: 2014-03-26 - Publisher: Routledge
In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years throug
Language: en
Pages: 273
Pages: 273
Type: BOOK - Published: 2014 - Publisher:
Game Theory 101: The Complete Textbook is a no-nonsense, games-centered introduction to strategic form (matrix) and extensive form (game tree) games. From the f
Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Language: en
Pages: 292
Pages: 292
Type: BOOK - Published: 2013-11-08 - Publisher: "O'Reilly Media, Inc."
Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the eleme