2D to VR with Unity5 and Google Cardboard
Author | : Roberto Dillon |
Publisher | : CRC Press |
Total Pages | : 299 |
Release | : 2017-04-07 |
ISBN-10 | : 9781351651325 |
ISBN-13 | : 1351651323 |
Rating | : 4/5 (25 Downloads) |
Download or read book 2D to VR with Unity5 and Google Cardboard written by Roberto Dillon and published by CRC Press. This book was released on 2017-04-07 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.